infectedoutbreak-0.1.0.jar
Curse Maven Snippet
What's new
Beta 0.1.0. — Initial Release
First playable version of Infected Outbreak. Core systems implemented and functional.
Added:
- Infected Zombie entity with custom AI, attributes and natural spawning (day and night, all biomes)
- Infection mob effect — deals damage and drains blood over time
- Blood system — persistent per-player blood level (0–100) with damage, fall and infection drain
- Blood HUD — on-screen bar showing current blood level
- Weakness and Slowness effects when blood is critically low
- Death when blood reaches 0
- Vaccine item — cures Infection instantly, returns Empty Syringe
- Empty Syringe item
- Bandage item — restores +15 blood instantly
- Medkit item — restores +50 blood after 2 second use animation
- Infected Flesh item — edible, causes Infection, Hunger and Nausea
- Survivor Journal — written book given to every new player on first login
- Custom Creative Tab "Infected Outbreak" with all mod items
Known Issues:
- No crafting recipes yet (items obtainable via Creative tab or /give)
- Textures are placeholder for some items
- Blood sync may occasionally desync on respawn
This mod has no additional files

