File Details
industrialhellscape-0.2.7-1.20.1-CONTAINER.jar
- B
- Sep 10, 2025
- 2.71 MB
- 134
- 1.20.1
- Forge
File Name
industrialhellscape-0.2.7-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Bug Fix
- Waterlogging now works properly on pipe conduit blocks and variants.
Tweaks:
- Successful migration of older, basic block entity inventories to Container-type entities, similar to Barrel blocks.
- This enables custom sound effects upon opening and closing and perhaps unique open/close models.
- Vanilla inventory menu GUIs are used in place of custom code for menu and screens
- The new infrastructure for handling modded inventories is significantly more customizeable and compact, requiring only one block entity and one block entity registration regardless of inventory slot capacity.
- Custom chosen sound effects for opening/closing, and inventory slot capacity can be decided during developer's block registration, expediting future development and minimizing possibility of bugs.
Upon update: Opening a pre-existing modded block with an inventory will not work until the block is replaced. Luckily, mining the block will properly drop the correct amount of items, verified through testing (so does hoppers). To ensure a smooth and safe transfer of in-world stored items, the old block entity inventory infrastructure will remain for a handful of updates before being removed to trim and streamline the code. Users will be informed in the changelog for the future cut-off update. Mine and replace wall and medkit desks containing valuable items in this version or following versions before the cut-off update to preserve items.
Known issues:
- Due to the migration, wall medkits placement direction will be inverted for existing blocks. Simply mine and replace them.

