Incendium

New biomes and structures with the vanilla blocks! (1.18+)

File Details

v5.5.0 ~ Mod

  • R
  • Jul 8, 2026
  • 3.98 MB
  • 6.4K
  • 26.2
  • Forge + 3

File Name

Incendium_26.2_v5.5.0.jar

Supported Versions

  • 26.2

Curse Maven Snippet

Forge

implementation "curse.maven:incendium-591388:8394390"

Fabric

modImplementation "curse.maven:incendium-591388:8394390"

Quilt

modImplementation "curse.maven:incendium-591388:8394390"

NeoForge

implementation "curse.maven:incendium-591388:8394390"

Learn more about Curse Maven

Incendium Legacy 5.5.0

  • The Pipeline structure now uses it’s rewrite version and the Pipeline sentry got a performance cleanup

  • The Reactor structure uses it’s rewrite version and it has simplified versions of its reworked mobs

  • The Hazmat suit uses its rewrite version which includes an enchantment called poison protection which as the name suggests actually protects against all poison damage (only available on newly acquired gear)

  • The ghastling follow time increased to 3 minutes, fireball protection updated based on it’s rewrite counterpart, it will work all the time and will deflect fireballs instead of just removing them. It will also assign the fireballs owner based on who fed it last

  • Warping Witherblade is no longer a random drop and won’t break because of pack conflicts

  • Greatsword’s recoil uses it’s rewrite counterpart and its random damage margin has been reduced

  • Multiplex uses it's rewrite version which works with all arrow types and has better performance

  • Hefty pickaxe uses it's rewrite version which gets faster the lower you are in the nether

  • Unstable powder works on all mobs

  • Scout's Battle Helm particles will go away whenever sneaking, flying, swimming

  • Firestorm and Sentry’s Wrath's shatter function has been replaced with a more forgiving version

  • Radiation and Necrotic shields have had their particles updated and their effects are more consistent

  • Dune blazes scale updated to match their rewrite counterparts

  • Withered forest trees updated

  • Fixed Thorns causing the on_hit function to trigger the effects of incendium weapons

  • Fixed scouts helm some times retaining it speed boost when it shouldn’t

  • Fixed sentry’s wrath explosion issues which some times caused it to trigger multiple times and not stop properly, also its chain lightning not working properly

  • Fixed firestorm attack being very inconsistent

  • A variety of performance updates especially to castle mobs

  • Purged a lot of unused codes and files