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Improving Minecraft Fork

"Wild" Animals, Mobs can spawn with random effects, Disenchanting, New Mobs, Items, Drops, Enchantments, Crafts and much more!

File Details

Improving Minecraft-1.7.10-v2

  • R
  • Nov 30, 2025
  • 361.36 KB
  • 10
  • 1.7.10
  • Forge

File Name

Improving Minecraft-1.7.10-v2.jar

Supported Versions

  • 1.7.10

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:improving-minecraft-fork-1395092:7278097")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Fixed incompatibility with Forever Enough Items
  • Fixed "hardened_clay_stairs_and_slabs" being listed in the "Enchanting, Repairing, Brewing" config category
  • Fixed the health draining enchantment working with indirect attacks (e.g. shooting an arrow and quickly switching to the enchanted
    item)
  • The feature adding spawn eggs for all the mobs is now compatible with Not Enough Items
  • The Water Walking enchantment is now disabled by defaultsince a new vanilla enchantment has the same effect (if you have used the mod before, the enchantment is currently enabled in your config file, so you will have to go disable it manually)
  • Slight changes in the hard versions of horse armor recipes
  • Fire damage and explosions can ignite creepers
  • Poisoned arrows can be generated in jungle temple dispensers
  • Pigs can sometimes drop leather
  • Added a config option to disable hell hound breeding
  • Iron Golems drop 1 or 2 iron blocks

A number of features have been removed from the latest version of Improving Minecraft. These have been removed because they were implemented by Mojang. Those features have NOT been removed from the 1.7.10 version of Improving Minecraft.