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Improved Mobs (Forge, NeoForge)

Harder mobs for increased difficulty

File Details

improvedmobs-1.21.1-1.14.0-neoforge.jar

  • R
  • Jul 23, 2025
  • 357.44 KB
  • 89
  • 1.21.1
  • NeoForge

File Name

improvedmobs-1.21.1-1.14.0-neoforge.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:improved-mobs-282639:6802576"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Improved Mobs 1.14.0

  • Big config overhaul. Do note that old config will need to be updated!

  • Comments should be clearer now too

  • Various configs now are able to use math expression to allow more customization

    • While the config will tell you if expressions are supported an indicator also is that values are strings instead of numbers
    • Usable variables for expression contains
      • difficulty: The current difficulty
      • distance_spawn : The distance to spawn
      • distance_origin: The distance to [0,0,0]
      • distance_center: The distance to the position defined in the config
    • For usable functions see https://github.com/Flemmli97/TenshiLib/wiki/Math-Expressions
  • Attributes config part is now moved to datapack.

    • Found under data/improvedmobs/config/attributes.json
    • Allows modification of arbitrary attributes now
  • Fabric now requires forge config api port

  • Add a way to override various properties for entities via datapack for example

    • Overriding enabled features defined in the config
    • Entity based difficulty attribute modifications
    • Entity based block break list
    • Check out the wiki how to use
  • Changes:

    • Punish Time Skip -> Consider Time Skip
    • Flags are now called Features. Should be more clear what they mean
    • Following above Flag Blacklist -> Feature Blacklist
    • All individual flag whitelist are now grouped into one config: Feature Whitelist
    • Auto target config can now accept tags
  • Added equipment drop chance config. Should drop equipment removed

  • Add improvedmobs:no_steal block tag in addition to config

  • Overhaul pathfinding. Should be more correct now

  • Redid equipment config default weights/quality. The old config will still work!

  • Add powerscale integration (replaces scaling health)

  • Add runecraftory integration

  • Fix mobs not climbing ladders

  • Fix pause state not saved on players

  • Fix LevelZ conflict

For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.21/Changelog.md