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Improved Mobs (Forge, NeoForge)

Harder mobs for increased difficulty

File Details

improvedmobs-1.20.1-1.13.4-forge.jar

  • R
  • May 6, 2025
  • 327.78 KB
  • 30.1K
  • 1.20.1
  • Forge

File Name

improvedmobs-1.20.1-1.13.4-forge.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:improved-mobs-282639:6502380")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Improved Mobs 1.13.4

  • Wrap repair ingredient calc...

  • Add PLAYERSUM difficulty:

  • Sum of all nearby players

  • This can overshoot the theoretical max value (e.g. default 250) as this the max not hardcoded

  • Add simulate and pause/unpause command:

  • simulate Simulates the given difficulty step increases.

  • pause/unpause: (Un)Pauses difficulty increase for the given target

  • Add vanilla regional clamped difficulty. Useful for e.g. Majrusz's Progressive Difficulty which uses it

For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.20.1/Changelog.md