File Details
immortuoscalyx-neoforge-1.21.1-2.0.0.jar
- R
- Mar 2, 2025
- 423.70 KB
- 32
- 1.21.1
- NeoForge
File Name
immortuoscalyx-neoforge-1.21.1-2.0.0.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Change log (detailed)
* Rewritten codebase from 1.x to be easier to add on to and update
* New Gene System
* Adds the Gene Ripper, adding a low chance to harvest unidentified genes from entities when getting kills
* Adds a new village building, the Rusk Co. Research facility.
* Inside the research facility, the new block, the Gene Encoder
* This is used to identify genes, refine genes by adding the quality of genes of the same type together, or combine two different genes into one vial.
* This is also a villager work station.
* Adds the Genetic Researcher
* Sells supplies both genetic research, and dealing with the Immortuos Calyx infection.
* Adds Gene splicers, a Trinket/Curio that adds Gene trinket/curio slots to put identified genes into
* Identified Gene vials can have up to two genes contained within them, and potentially a contamination from refining/combining, as well as a quality/potency level
* Removing Genes harms the player with organ damage
* Genes are not reusable once implanted.
* This includes through dying with keep inventory.
* Genes added:
* Immortuos Gene - Chance to negate infection progression
* Zombie Gene - Provides natural armor to the user
* Ocelot Gene - Provides a small speed buff to the user
* Turtle Gene - Reduces damage the player takes while they are in water
* Iron Golem Gene - Gives a damage boost to a user for a brief time after taking damage
* Frog Gene - Increases jump height while crouching, does not protect from fall damage
* Contaminations added:
* Heliophobia - You burn in the sun
* Hydrophobia - Large amounts of water is lethal
* Genetic Destabilization - Random Spontaneous Combustion (flames, not explosions)
* Stagger - Increased damage taken
* Knee Pastafication - Slow down for a brief time when taking fall damage