ImmersiveVFX-2.0.0-fabric.jar
Curse Maven Snippet
What's new
ImmersiveVFX 2.0.0
Added
- Added the Colored Light Engine. Light takes on the color of the block it comes from, read from the block texture, so modded lights work too. Lava, magma blocks and light held in the hand are colored as well, and colors stay visible from far away. Off by default, each dimension can turn it off with Allow Light Engine.
- Added Enhanced Water. Falling water runs white, foams where it lands and throws up mist, and the higher the fall, the stronger it gets. On in all profiles.
- Renamed Dungeons Fire to Enhanced Fire. It now sits in the Particles tab next to Enhanced Water.
- Added Use Iris Shaders in the General tab. It turns off everything a shader pack replaces and greys it out in the menu, only particle effects stay adjustable. Your other settings are kept.
Fixed
- Fixed Terrain Glint showing on surfaces with the sun or moon behind you.
- Fixed the fishing line casting a huge shadow.
- Fixed maps in item frames and effects from other mods becoming invisible behind stained and tinted glass.
This mod has no additional files

