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Immersive Optimization

A lightweight entity-tick-scheduler for doubling your TPS.

File Details

[Forge 1.20.1] Immersive Optimization - 0.1.5

  • R
  • May 14, 2026
  • 53.89 KB
  • 879
  • 1.20.1
  • Forge

File Name

immersive_optimization-forge-1.20.1-0.1.5.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:immersive-optimization-1163206:8087610")
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0.1.5

  • Fixed rare concurrent access crashes
  • Support force-loaded chunks
  • Disabled block entity optimization by default since it causes too many issues

0.1.4

  • Added permission levels to commands
  • /io report no longer prints inactive dimensions

0.1.0

  • Removed budgeting mechanics (It causes unexpected behavior and has limited effect)
  • Move to GPL-3.0 License
  • Added combat with Valkyrion Skies
  • Add Valkyrion Skies and ender pearl to blacklist
  • Fixed more warnings

0.0.4/5

  • Added culling by tracking distance
  • Made culling by render distance singleplayer only
  • Blacklisted Create by default

0.0.3

  • Fixed some warnings

0.0.2

  • Added blacklist and config reload commands
  • Updated default blacklist
  • Namespaces can now be blacklisted
  • Fixed issues when no players are nearby

0.0.1

  • Added tick scheduler
    • Distance culling
    • Viewport culling on integrated servers
  • Configuration
  • Server report and configuration commands