Immersive Geology

Ore Processing with Real Processes using Multiblock Machines in the style of Immersive Engineering (add-on mod for IE)

File Details

ImmersiveGeology-0.8.0-b4329.jar

  • R
  • Oct 30, 2025
  • 12.52 MB
  • 166
  • 1.20.1
  • Forge

File Name

ImmersiveGeology-0.8.0-b4329.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:immersive-geology-370614:7166084")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog

Major Additions

  • Added new multiblock Steam Turbine and Alternator

    • Fully implemented turbine and alternator multiblocks with complete formation and rendering.
    • Integrated fluid and rotation handling using Immersive Engineering’s IRotationAcceptor capability.
    • Introduced new turbine recipes and balance adjustments.
    • Improved related visuals, models, and block behavior.
  • Expanded Chemical Processing

    • Added the Small Chemical Reactor multiblock.
    • Implemented reactor logic, GUI, recipes, and failure mechanics.
    • Introduced basic chemical recipes and early repair functionality.
    • Established groundwork for reactor damage and failure systems.
  • Introduced New Ore Types and Mineral Mixes (IE Excavator)

    • Added new raw ore types and rebalanced mineral mix data.
    • Introduced custom Immersive Geology mineral mix variants.
    • Improved integration with Immersive Engineering’s mineral systems.

World Generation and Structures

  • Added new world structures, including:
    • Ruined Mining Outpost
    • Ruined Factory
    • Hydrothermal Vents
  • Updated hydrothermal vent generation and structure logic.

Geothermal Exchanger Changes

  • Reworked Geothermal Exchanger:
    • Adjusted mechanics to prevent infinite heat generation through flowing lava.
    • Updated model, visuals, and collision shapes.
    • Added biome-influenced heat behavior framework.

Visuals, Assets, and User Interface

  • Updated multiblock models and improved visual fidelity.
  • Added new item textures and variants from the art team.
  • Improved JEI integration with enhanced hints and an early Turbine Fuel template.
  • Fixed active-state visuals for the Reverberation Furnace and Bloomery.

Balance and Maintenance

  • Adjusted recipe balance for chemical and industrial systems.
  • Fixed multiple logic and rendering bugs.
  • Improved consistency in block registration (now using snake_case naming).
  • Updated color palette support for additional block types.
  • Merged translation and configuration updates, including new localization data.

This update introduces major new multiblock machines, reworked steam turbines, and substantial progress toward full biome world generation. It also improves stability, visuals, and balance across all major systems.