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Imagine SW

A Star Wars mod for vanilla

File Details

ImagineSW.jar

  • R
  • Mar 27, 2020
  • 8.95 MB
  • 149
  • 1.14.4

File Name

ImagineSW.jar

Supported Versions

  • 1.14.4

This is still a vanilla ENHANCEMENT. It's aim is to still play Minecraft as it was intended but with mods to just allow you to feel it's set in star wars.

 

So much work done. Spawn rates are a nightmare and so difficult to manage.

Natural spawns when you remove default mobs just don't work so I've had to find a workaround to force mobs to spawn. Hopefully the experience is seamless and enjoyable.

 

Please let me know any problems.

 

I've currently removed all structures as they just didn't seem to be natural and flow with gameplay. Also the structure spawns are difficult to get right and look natural over varied terrain. I have ideas to make most structures floating as it fits with star wars but they need to always feel random so you can see why there aren't many structures in vanilla!

 

I've moved most hostile mobs to be night spawning as per vanilla. All vanilla hostile mobs are still removed (despawned when they spawn). This is what messes with the spawn rates so I've improvised.

 

Tatooine is a difficult starting location but it's fun.

Dagobah for reference is set to always be night for ambience so this messes with clocks.

 

Added Frozen Steve Carbonite decorative blocks which add the hunters XP boost :)

Shield generator blocks to add/remove an energy dome around you.

Trapdoors, Stairs, etc