Description
To be or not to be, that is the question
The concept of fatigue has been added to this mod, which increases the fatigue index when the player dies.
Different fatigue indices represent different stages of punishment.
Depending on the fatigue index, you may be penalized:
- Slowness(1-3)
- Weakness(1-3)
- Darkness
- Nausea
- Deduct a certain amount of health
- Deduct a certain amount of satiety value
When the player wakes up or respawns, the player will receive a penalty and status hint.
When right-clicking on a campfire, the player can recover a certain amount of fatigue and gain a 5-minute "rest" effect, in which the player cannot recover the fatigue index through the campfire again, and the player can brew warm potions with flowers and honey, and drinking warm potions can restore a certain amount of fatigue without being affected by the "rest" effect.
The player can reset the penalty status by getting up.


