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Illager Invasion

The illagers are back! Be ready to fight new foes. A port of Illager Expansion.

File Details

[FORGE] [1.20.1] IllagerInvasion-v8.0.6

  • R
  • Sep 12, 2024
  • 2.23 MB
  • 3.7M
  • 1.20.1
  • Forge

File Name

IllagerInvasion-v8.0.6-1.20.1-Forge.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:illager-invasion-891324:5717430")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog.

[v8.0.6-1.20.1] - 2024-09-12

Fixed

  • Fix Illusioner::onSyncedDataUpdated not calling super method

[v8.0.5-1.20.1] - 2024-04-24

Fixed

  • Fix parts of the underground labyrinth structure sometimes being exposed on the surface
  • Fix some labyrinth hallways rarely being flooded

[v8.0.4-1.20.1] - 2024-01-24

Changed

  • Necromancer now drops zombie and skeletons heads as a rare drop

Fixed

  • Fix crash on Skull Bolt impact
  • Fix firecaller setting themselves on fire and not fleeing from iron golems
  • Fix basher stun not updating
  • Fix alchemists poising themselves

[v8.0.3-1.20.1] - 2023-11-05

Changed

  • Protection enchantments can now be upgraded in the imbuing table

Fixed

  • Fixed labyrinth hallways occasionally being flooded

[v8.0.2-1.20.1] - 2023-08-18

Added

  • Added a config option for disabling the yellow invoker boss bar

Fixed

  • Fixed occasional crash when alchemists are spawned in a structure during world generation
  • Fixed villagers not fleeing from new illager enemies
  • Fixed endurance trim doubling the rate at which food is drained instead of cutting it in half

[v8.0.1-1.20.1] - 2023-08-11

Changed

  • Added illagers to the numismatic-overhaul:the_bourgeoisie entity type tag

Fixed

  • Fixed necromancer summoning particles not rendering

[v8.0.0-1.20.1] - 2023-07-20

  • Initial release