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IDF - Uniforms & Equipment

IDF uniforms, berets, ranks and tactical gear for Minecraft: Class A, Class B and tactical uniforms, coveralls, helmets with a working flashlight and IR strobe, vests and belts with storage, night vision, backpacks and a working parachute. Requires Curios.
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IDF-Uniforms-Equipment-1.2.0.jar

File nameidfuniforms-1.2.0.jar
Uploader
Y2NinjaY2Ninja
Uploaded
Oct 23, 2026
Downloads
41
Size
4.0 MB
Mod Loaders
Forge
File ID
9302758
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:idf-uniforms-equipment-1749276:9302758")

Learn more about Curse Maven

What's new

1.2.0

  • Shirts are now tucked in: class A, class B and tactical shirts end at the belt.
  • New falafel (oak leaf) design for Staff Sergeant and all career / officer ranks, on every uniform and on the rank icons. The Staff Sergeant leaf is smaller.
  • Career NCO and officer ranks on the tactical shirt now sit sideways on the shoulder pocket.
  • New: Tactical Helmet Cover (Agilite style) with a battery counterweight pouch, an IR strobe and a rail flashlight. K toggles the flashlight, which really lights up where you look. J toggles the strobe, which blinks green and can only be seen through active night vision.
  • Knee pads replaced by IDF "Robocop" knee pads.
  • Night vision rework: it now lights up dark places and caves, with a much cleaner picture and less grain.
  • New: Tactical Glasses with their own Curios slot.
  • Vests and belts now have storage for mags, grenades and more. Right-click to open; while worn, Y opens the vest and G opens the belt. Sneak + right-click to wear packs, vests and belts.
  • The tactical belt gets a small IFAK pouch.
  • The Tactical Gear tab no longer lists boots and pants (they are in the uniform tabs).
  • Dog tag covers are now craftable items (black and olive). The dog tag screen has a cover slot and fits on screen at any GUI scale.
  • Boots age over time: scuffs and dirt after a while of wearing them. Looks only, they never break.

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