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Ichthyology

Ichthyology is a vanilla styled fish mod aimed at revamping the waters of Minecraft

File Details

ichthyology-1.0.0.jar

  • R
  • Apr 4, 2026
  • 746.06 KB
  • 44
  • 1.20.1
  • Forge + 1

File Name

ichthyology-1.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ichthyology-1503961:7871782")

NeoForge

implementation fg.deobf("curse.maven:ichthyology-1503961:7871782")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Added Blind Cave Tetra
  • Spawns in all Overworld caves below Y-level 30
  • Can be brewed into a Potion of Blindness
  • Added Goldfish
  • Spawns in all Forest biomes, Plains, and Cherry Groves
  • Wild variants spawn in Forest biomes and Plains
  • Rare Domestic variants spawn in Cherry Groves
  • Goldfish can be traded for from the Wandering Trader
  • Added Tilapia
  • Spawn in all Savanna biomes
  • Added African Cichlid
  • Spawns in all Savanna biomes and Deserts
  • Has four variants
  • Princess of Burundi Cichlids, which can form schools of 10
  • Saulosi Cichlids, which have a male and female variants
  • These can form schools of three to seven, with a max of one to two males
  • Kasanga Chichlids, which can form schools of eight individuals
  • Added Carp
  • Spawns in all Forest biomes, Plains, and Cherry Groves
  • Wild variants spawn in Forest biomes and Plains
  • Rare Domestic variants spawn in Cherry Groves
  • Carp can be traded for from the Wandering Trader
  • Carp are attracted to the player when the player holds seeds
  • Carp can be fed seeds, which can rarely cause them to drop a Shiny Scale
  • Shiny Scales can be brewed into a Potion of Luck
  • Carp can be fed an Enchanted Golden Apple or Dragon's Breath to transform them into rare variants that don't spawn naturally
  • Added Piranha
  • Spawns in all Jungle biomes
  • Cooked Piranha gives a short Strength buff when eaten
  • Attacks all Zombies and Zombie Horses
  • On killing a Zombie or Zombie Horse, a Skeleton or Skeleton Horse will appear
  • Attacks any entity with weakness, slowness, or are at half health or lower
  • Piranhas cause slowness when they hit an entity
  • Piranhas can eat items in the water
  • Added Perch
  • Spawns in Rivers and Swamps
  • Comes in two varieties
  • Common Perch spawn in Rivers
  • Yellow Perch spawn in Frozen Rivers and Swamps
  • Hunts any entity smaller than itself
  • Can eat items
  • Can eat and destroy fish and amphibian eggs
  • Added Discus
  • Spawns in all Jungle biomes
  • Added Angelfish
  • Spawns in all Jungle biomes
  • Angelfish like to hide in aquatic vegetation
  • Added Neon Tetra
  • Spawns in all Jungle biomes
  • Side strips have an emissive texture when light enough
  • Group together in large schools
  • When attacked, these schools will break up before reforming
  • Added Pleco
  • Spawns in all Jungle biomes and Swamps
  • Can be fed Moss Blocks to cause them to Frenzy
  • Frenzying Plecos can strip logs, and remove moss from mossy variants of blocks
  • Can sucker onto glass, logs, and stone blocks
  • Added Archerfish
  • Spawns in Mangrove Swamps
  • Will spit at any arthropod it sees
  • Archerfish spit can cause weakness and slowness
  • Added Mudskipper
  • Spawns in Mangrove Swamps
  • Can walk on land
  • If two Mudskippers are on land together, they can enter a territorial display
  • Mudskippers can roll in mud or clay, leaving behind clay balls
  • While they can be on land, they must return to water to breathe
  • Added Crayfish
  • Spawns in Rivers, Swamps, all Badlands biomes, and all Overworld caves under Y-level 30
  • Has four variants
  • Noble Crayfish spawn in Rivers
  • Red Swamp Crayfish spawn in Swamps
  • Yabby spawn in all Badlands biomes
  • Cave Crayfish spawn in all Overworld caves under Y-level 30
  • Crayfish will pinch any entity that gets too close
  • If at low health, they will start to panic
  • Added Catfish
  • Spawns in River biomes
  • Can be fed Crayfish to breed
  • Only Baby Catfish can be bucketed
  • Baby Catfish meat is cookable and safe to eat, while adult Catfish meat is poisonous
  • Catfish can suck smaller mobs into their mouth
  • Catfish will hide in sea grass during the day, swimming freely at night
  • Added Peacock Bass
  • Spawns in all Jungle biomes
  • Peacock Bass can be bred with Ground Fish Meat
  • Peacock Bass will attack any entity smaller than itself
  • Peacock Bass will become aggressive if eggs are nearby
  • Only Baby Peacock Bass can be bucketed
  • Added Gar
  • Spawns in Swamps
  • Can be bred with Pleco, Carp, or Perch
  • Gar Roe is poisonous to eat
  • Gar will attack any entity smaller than itself using short bursts of peed
  • Only Baby Gar can be bucketed
  • Added Fiddler Crab
  • Spawns in Mangrove Forests
  • Fiddler Crabs can wave at the player and other crabs
  • Can climb up blocks
  • Can burrow into mud and sand, with the eye stalks visible
  • Can be picked up and held, allowing the player to reach further when placing or breaking blocks
  • Added Sturgeon
  • Spawns in Rivers, Frozen Rivers, and Deep Cold Oceans
  • Can be bred with Ground Fish or Raw Crayfish
  • When killed, Sturgeon will drop Sturgeon Roe
  • Sturgeon Roe can be crafted with Bread to make a Caviar Sandwich
  • Caviar Sandwiches can give a brief regeneration effect when eaten
  • Only Baby Sturgeon can be bucketed
  • Sturgeons will occasionally dig up treasure or trash from the fishing loot table
  • Added Olm
  • Spawns in Dripstone Caves
  • Comes in two variants
  • Black and White Olms
  • Can be bred with Cave Crayfish
  • Will only lay eggs on Dripstone blocks or Calcite
  • Olmspawn can be crafted into an Olmlette
  • Added Flowerhorn
  • Can only be traded from Wandering Traders
  • Highly aggressive, and will kill any other entity it sees
  • Added Ground Fish meat, crafted from any raw fish item
  • Added Chum Bucket, crafted from Ground Fish Meat, a bucket, bread, and rotten flesh
  • Right clicking water with a Chum Bucket will consume the Chum Bucket, but spawn a random assortment of fish from the biome
  • Added Fish Sticks, crafted from cooking Ground Fish Meat
  • Added Caviar, crafted from bread and two Sturgeon Roe
  • Added Olmlette, crafted from two mushrooms and Olmspawn
  • All vanilla fish can now rotate when swimming
  • All Ichthyology fish can be fished in the proper biomes