IceeRamenEvolution2.3.1.jar
Curse Maven Snippet
What's new
#2.3.1
**SINGLE-PLAYER CHANGES**
**Private Single-Player Adventure**
- These changes apply only to private single player worlds; dedicated servers, joined servers, and LAN worlds remain unchanged
- Players receive one placeable Armor Forge and Jutsu Forge per private world
- The Missions tab now offers direct 10 kill, 5 jutsu final blow, and 8 biome kill contracts without a coordinator
- Biome and level scaled shinobi now spawn during the day and night
- Eligible encounter shinobi have a 40% chance to drop one forge material stack of 1–3 items and a separate 2% Clan Reroll chance
- Clan Rerolls earned from eligible drops or level milestones now open automatically
- Quest, KG, clan, EMS, and legendary sword bosses can spawn naturally when eligible
- Legendary sword guardians have a 50% chance to drop their matching sword
- Private-world shinobi NPC kills now satisfy Susanoo kill requirements, including Perfect
**ENCOUNTER CHANGES**
**Enhanced Clan Reroll Encounter**
- Replaced the 5 minute boss loop with an NPC started, immediately replayable 5 wave encounter
- Waves contain 10→14→18→22 enemies, followed by a boss and 2 rotating bodyguards
- Spawn pacing accelerates with more nearby players
- Later waves add stronger nature, KG, Tier III clan, and Forge upgraded jutsu with smarter evasive combat
- Expanded the rotation to 19 bosses, including Toneri, Madara, Yamato, and Tsuchigumo variants with Tenseigan, EMS, and Susanoo combat
- Wipes and restarts reset safely; only the final boss can award Enhanced Clan Rerolls
- This will make grinding clan rerolls more fun / rewarding rather than sitting afk for 5 mins just waiting on a timer
**EMS Uchiha Boss**
- Movement speed increased by 50%, from 0.39→0.585
- Added smarter target switching, spacing, strafing, retreats, leaps, and repositioning
- Dust Release usage reduced by 40%; both beams now share a 30-second cooldown and cannot repeat consecutively
- Fixed Epic Fight multi hit spam, Susanoo self collisions, and phase transition damage
**BALANCE CHANGES**
**Akimichi**
- fixed multi size m1 damage limiting you to less damage than you would normally do
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