IceeRamenEvolution2.1.6.jar
Curse Maven Snippet
What's new
**BALANCE CHANGES**
**Sasuke Uchiha**
- **Chidori**
- Now tracks aimed targets, deals 80 damage, and applies a 2-second root and jutsu silence
- **Chidori Spear**
- Deals up to 70 damage and applies a 30% movement slow
- **Chidori Current**
- Deals up to 70 damage and applies a 4-second root and jutsu silence
- **Kirin**
- Deals 100 damage in a 20-block radius, applies 3 seconds of control, and plays 30% faster
- Susanoo Stages I→III now require 10→20→30 Genjutsu
**Uzumaki**
- **Rasengan**
- Now tracks aimed targets and deals 90 total damage
- **Uzumaki Chains**
- Now tracks targets, deals 20 damage, pulls safely, and steals 10% of the target's current chakra
**Tsuchigumo Rebalance**
- **Creation of Heaven and Earth**
- Maximum base damage now increases from 125→162.5→200 across Tiers I→III
- Maximum radius increases from 30→45→60 blocks
- Improved its charging slow, detonation pin, timing, and visual performance
**Rinnegan**
- **Almighty Push**
- Damage now increases from 60→90→120→150→180 across its five charge levels
**STORMSTEEL AND FACILITIES**
**Stormsteel Rain Facility**
- Added Stormsteel as an autonomous Rain NPC facility that cannot be claimed by players
- Automatically repairs, upgrades, and deploys threat-scaled defenders and boss reinforcements
**Facility Guard Upgrades**
- Added 6 purchasable Guard Tiers for mining facilities and pastures
- Higher tiers provide stronger village-matched guards, with multi-phase bosses at the highest tier
- Destroying a player-managed facility or pasture lowers its Guard Tier by one and removes its hired boss
- Guard upgrades cost 1,250→2,500→5,000→7,500→11,250→15,000 Ryo
- Boss contracts cost 22,500→28,125 Ryo depending on the selected boss
This mod has no additional files