Ice and Fire-2.1.8.jar
Curse Maven Snippet
What's new
- Introduce rubies (replacing emeralds for fire dragons)!
- Introduce Fulgurite (Crackled Sand)!
- Update Siren, Cyclops, Ghost, and Dread Mob render distance
- Adjust blooded weapon damage to dragons
- Guarantee dread key drop from naturally spawned liches
- Update dragon animations (Huge thanks to Shiv!)
- Improve stoned mobs rendering logic (Huge thanks to Fonnymunkey!)
- Improve explosion performance (Huge thanks to Fonnymunkey!)
- Improve structure-gen performance (Huge thanks to Fonnymunkey!)
- Fix issues around dead dragons providing items without incrementing death stage (Huge thanks to Nischhelm!)
- Fix doExplosionB crashes (Huge thanks to Nischhelm!)
- Fix issues with Amphitheres launching into space if taking off while in love (Huge thanks to iqury!)
- Fix issues with Amphithere models (Huge thanks to iqury!)
- Remove custom Amphithere hurt-by-target handling
- Improve dragon projectile client-side collision handling
- Fix Bestiary rendering bug
- Remove unused config options
- Introduce Iron Chain!
- Introduce minimum spawn distance config option for world-gen
- Introduce configs for dragon projectile damage
- Introduce dread targeting blacklist
- Add support for dragonsteel dragon armor (via RLDragonsteel)
- Fix compat with MekanismMoreMekaSuitModules
- Fix Troll & Deathworm spawn crash (configuration-based issue)
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