IC2 Patcher

Fixes several issues in IndustrialCraft2

File Details

IC2 Patcher 2.0.11

  • R
  • Nov 2, 2025
  • 290.52 KB
  • 241
  • 1.12.2
  • Forge

File Name

IC2-Patcher-2.0.11.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ic2-patcher-456402:7177491")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changes

Mod Changes

  • [Experimental] Implement an experimental mechanism to optimize the Push/Pull upgrades. If enabled, they should be a bit smarter and not consume soo much of the tick time in edge-cases.
  • [Experimental] Implement a different way of handling the world reference, as a try to fix the Energy-Net getting nucked, disconnecting all of the energy consumers/producers. (Aka: The cables disconnecting issue) This is Opt-in.
  • Fix crops checking only 2x2 area for air quality instead of 3x3 (#32 | Thanks @TAMATLT!)
  • Fix cables covered in the Construction Foam loosing color on reload of the chunk/world. (#30)
  • Fix cables (and probably quite a few of different things) loose valid BlockStates on chunk/world load, loosing a lot of properties. (#30)
  • Fix a crash due to too big recursion in UU-Matter calculation with Heat&Climate. (#31)
  • Fix Thermal's JEI Plugin erroring out, when IC2 is in Classic mode. (#26)

Note: Features marked with [Experimental] are Opt-in unless specified otherwise.

The patches were generated based on newer decompiler, so if you encounter any issues that were not present in 2.0.9 or 2.0.10, please report them on the Github Issue Tracker :D