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I See Your Chunks

Renders distant players standing on real terrain, far past render distance. The server streams the already-resident chunks around each viewed player; the client accepts them and hands them to Voxy, which draws them through its own far renderer.
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iseeyourchunks-fabric-1.0.0+26.2.jar

File nameiseeyourchunks-fabric-1.0.0+26.2.jar
Uploader
LukarboniteLukarbonite
Uploaded
Jul 22, 2026
Downloads
10
Size
68.6 KB
Mod Loaders
Fabric
File ID
8484695
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:i-see-your-chunks-1620260:8484695"

Learn more about Curse Maven

What's new

I See Your Chunks

A Fabric mod that renders distant players standing on real terrain, far past render distance, instead of floating in the void. The server streams the already-resident chunks around each viewed player; the client accepts them and hands them to Voxy, which draws them through its own far renderer.

Server:

  • FarChunkStreamer: send-only streaming of already-loaded chunks around revealed players, chosen nearest-first up to a configurable count and capped at the server's render distance, plus a one-chunk neighbour halo so Voxy's neighbour-dependent mesher can build the visible edge.
  • Entity tracking mixins lift vanilla's distance/chunk caps per viewer: always for players and their (nested) mount chains, and for loose mobs only while they stand on a chunk that actually renders for that viewer.
  • ChunkHolder.broadcast forwarding keeps streamed far chunks live.
  • VisibilityFilter: spectator/invisible/vanish (melius-vanish) exclusions. Client:
  • Widens the ClientChunkCache storage radius to accept far chunks, and re-applies it on config change so slider edits take effect without a reload.
  • Hands each arriving far chunk straight to Voxy's VoxelIngestService, since Voxy otherwise only ingests chunks on unload and streamed chunks never unload.
  • Entity render overrides that respect the frustum; mounts of a shown player render with it regardless of the distant-mob toggle or terrain.

Networking: opt-in ClientHelloPayload handshake with a ServerAckPayload reply carrying the server's render distance, so the client's terrain slider and chunk storage track what the server can actually deliver. Config + Mod Menu screen; en_us/fr_fr. Voxy required on clients (recommended, enforced with a runtime warning); dedicated servers neither need nor load it. Versioned single-source-set layout (26.2/src + 26.2/fabric). AGPL-3.0.

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