A lightweight and highly configurable Minecraft mod that tweaks death penalties, level-up experience requirements, and the default attributes of newly spawned entities
A lightweight and highly configurable Minecraft mod that tweaks death penalties, level-up experience requirements, and the default attributes of newly spawned entities
mod id = i_feel_bad
LICENSE = GNU Lesser General Public License v3.0
2. introduce
i_feel_bad has introduced the following tweaks:
Enhancing death penalties
Re-balanced respawn state:
After death, player attributes are recalculated, turning respawning into a genuine setback instead of the vanilla “free refill” of hunger and health (especially when keep_inventory is on).
Post-respawn debuffs:
Players respawn with negative status effects that last for a configurable duration, forcing more cautious play.
Additional tweaks
Experience rework:
Optionally replaces Minecraft’s exponential level curve with linear or flat progression.
Mob attribute editing:
Lets you adjust the base attributes of any mob as it spawns, enabling fine-grained buffs or nerfs.
Every feature can be toggled independently and comes with extensive configuration options; disable anything you don’t need—no side effects.
3. server or client
This is a pure server-side module
If used on the dedicated server, this module is not necessary on the client side