I Can Take A Horde

“I Can Take a Horde” is a server-side mod that reduces hostile mob AI cost without freezing mobs or breaking combat. It uses capped frontline leaders, staggered followers, and reduced pathfinding so large groups don’t force full AI on all nearby mobs.

File Details

I Can Take A Horde 1.2.0

  • R
  • May 8, 2026
  • 48.51 KB
  • 12
  • 1.20.1
  • Forge

File Name

icantakeahorde-forge-1.2.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:i-can-take-a-horde-1531508:8057030")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

I Can Take A Horde 1.2.0

  • Active AI cap for nearby hostile mobs in dense close-range fights
  • Close-range AI arbitration so only the most important nearby mobs run full AI every tick
  • Tick staggering for follower mobs to spread heavy AI work across multiple ticks
  • Leader-first execution priority so attackers, horde leaders, and nearest threats stay most responsive
  • Pathfinding recalculation budgets to reduce lag spikes from too many mobs repathing at once
  • Improved close-range horde performance without freezing mobs or breaking combat feel