Description
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⚠ Reupload Notice This is a CurseForge mirror of Cascades by Crystalis7, originally published on Modrinth under the MIT License. I reached out to the author for permission prior to uploading. |
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Hybrid-Beta-Terrain Datapack · World Generation · 1.18+ |
| This datapack re-imagines vanilla terrain to inspire a greater sense of awe, wonder, and beauty. It draws from Beta 1.7.3 and earlier — towering cliffs, floating islands, dramatic overhangs — and blends them into the elegant cascading terrain introduced in 1.18. The result is a world full of distinct natural landmarks that pull you forward, while staying fully survival-balanced and vanilla-friendly. No new structures. No bizarre new biomes. Just the world, turned up. |
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Terrain Features |
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New Biomes |
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Other Biome Changes |
| ▸ Clay now generates on the floor of lukewarm & deep lukewarm oceans (beach blobs removed) ▸ Deeper gravel beds at the bottom of most ocean types ▸ Swamp dark foliage removed; several biome foliage colours adjusted ▸ Sky colours changed to match Beta-era hues across all biomes ▸ Turtles now spawn in Stony Shore · Salmon spawn in higher numbers in Rivers & Frozen Rivers ▸ Jungle biomes less dense than vanilla Biomes removed: Windswept Savanna, Windswept Forest, Windswept Hills, Windswept Gravelly Hills, Birch Forest, Old Growth Birch Forest |


