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Hostile Water Monsters

This mod will host a series of hostile water monsters

File Details

HostileWaterMobs-1.19.2-43.2.20.0.jar

  • R
  • Jan 31, 2023
  • 514.63 KB
  • 176
  • 1.19.2
  • Forge

File Name

HostileWaterMobs-1.19.2-43.2.20.0.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:hostile-water-monsters-413027:4373525")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Version 20  Major Release Minecraft 1.19.2 for Forge

 

New Configuration Option

Added a new configuration option that well lighted water areas will suppress spawns better for all hostile water mobs. 

This can be set from 0 to 15.   If you set it to 0, then no spawns will be blocked from light emitting blocks.

If you set it to 15, then all spawns will be blocked.

The default value is 7.

 

Fixed crash due to obfuscated name change in 1.19.2

 

 

CheckSpawnRules in
1.19 Guardian/m_32471_ 
 became in
1.19.2 Guardian/m_32853_ 
 
Gurty nest now glows a bit at night making them easier to find.
Added particles when nest is broken
 
Water Snakes will now drop scales
Water Snake death sound error fixed.