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Hostile Harmony

This mod makes hostile mobs actually hostile to each other. Illagers vs the undead. Piglins vs witches. The chaos Minecraft should've had from the start.
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Hostile Harmony 1.0.3

File namehostileharmony-1.0.3.jar
Uploader
ryankshahryankshah
Uploaded
Jun 7, 2026
Downloads
997
Size
509.4 KB
Mod Loaders
ForgeNeoForge
File ID
8209467
Type
R
Release
Supported game versions
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1

Curse Maven Snippet

Forge

implementation "curse.maven:hostile-harmony-1474232:8209467"

NeoForge

implementation "curse.maven:hostile-harmony-1474232:8209467"

Learn more about Curse Maven

What's new

The Slime Update (v1.0.3):

  • New biome type - Slime Caves:
    • Lots of slime!
    • Dripslime blocks
  • Slimes attack anything and have no preservation instinct
  • Slimes can now consume dropped meat items
  • Optional slime growth mechanic when consuming items
  • Improved slime spawning inside Slime Caves
  • Slimes are no longer slowed by dripslime
  • QoL Changes & Bug Fixes:
    • Added extensive configuration support for mob AI and gameplay changes
    • Most AI changes can now be individually enabled or disabled
    • Added whitelist/blacklist support for mob targeting behaviors
    • Added support for configuring modded entities as hostile, friendly, or prey
    • Added datapack-friendly entity relationship configuration system
    • Illager hostility towards hostile mobs is now configurable
    • Skeleton stat changes can now be disabled
    • Improved support for addon mods and datapack extensions

This mod has no additional files