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Hostile Harmony

This mod makes hostile mobs actually hostile to each other. Illagers vs the undead. Piglins vs witches. The chaos Minecraft should've had from the start.
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Hostile Harmony 1.0.1

File namehostileharmony-1.0.1.jar
Uploader
ryankshahryankshah
Uploaded
Mar 10, 2026
Downloads
82
Size
368.5 KB
Mod Loaders
ForgeNeoForge
File ID
7737419
Type
R
Release
Supported game versions
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1

Curse Maven Snippet

Forge

implementation "curse.maven:hostile-harmony-1474232:7737419"

NeoForge

implementation "curse.maven:hostile-harmony-1474232:7737419"

Learn more about Curse Maven

What's new

Version 1.0.1 - The Spider Update

New Features

Spider Hunting Behavior

  • Spiders and Cave Spiders now actively hunt small, non-flying animals
  • Target prey includes: Rabbits, Chickens, Foxes, Cats, Ocelots, Sheep, Pigs, Frogs, and Armadillos

Venomous Bites

  • Spider attacks now apply Poison I (5 seconds) to their prey
  • Affects all hunted animals and Villagers
  • Cave Spiders retain their existing poison mechanics

Prey Reactions

  • Small animals will now flee when they spot a spider within range
  • Different animals have different awareness levels:
    • Rabbits: Most alert (14 block detection range)
    • Foxes: Heightened awareness (12 block detection range)
    • Other prey: Standard awareness (10 block detection range)

Special Cases

  • Wolves: Too brave (or foolish) to run - they stand and fight!
  • Bees: Unaffected (they fly, spiders can't catch them)
  • Villagers: Now fear spiders and will flee from them (12 block range)

Illager Interactions

  • Pillagers now attack Spiders and Cave Spiders on sight

Version 1.0.0 - Initial Release

Features

  • Illagers are hostile to monster mobs
  • Monster mobs are hostile to Illagers
  • Illager friendly fire prevention
  • Living mobs flee from the Warden
  • Villagers fear Endermen
  • Illager-Enderman mutual non-aggression
  • Adjusted skeleton health values

This mod has no additional files