File Details
horrrs_pvz-1.6
- R
- Dec 17, 2024
- 3.78 MB
- 2.3K
- 1.20.1
- Forge
File Name
horrrs_pvz-1.6-forge-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Updated all plant AI, now plants will default to targeting monster-type creatures, and additional targets can be configured through tags. Modified the logic of all projectiles, now it is less likely for projectiles to lose damage when they hit and overlap with a plant's collision box. Added new plants: Peanut, Seed Flare, Chili Launcher, Sun Bean, and Mechanical Nut Wall. Optimized the collision volume of defensive plants. Optimized the logic of the glove, reducing lag. Improved the logic for plants withering on incorrect blocks, and now the blocks where plants can be planted can be configured through tags. Enhanced the texture of nuts. Improved the attack sequence of the Potato Mine. Modified the effect of the Hypno-shroom, now enchanted creatures will move around on patrol and retaliate (weakened). Reduced the damage of the Power-up Lemon (weakened). Adjusted the cooldown time of plant cards (mainly reduced) to better match the original cooldown of plant cards in "Plants vs. Zombies."