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Horror Elements mod

A mod that adds decorative blocks for your horror maps and spooky structures for your survival world

File Details

Horror_elements_mod_1.5.6_1.19.2.jar

  • R
  • Feb 9, 2024
  • 19.88 MB
  • 1.8M
  • 1.19.2
  • Forge

File Name

Horror_elements_mod_1.5.6_1.19.2.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:horror-elements-mod-496520:5093445")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog :
-Fixed textures problems on some of the models(transparent textures appearing black)
-Changed the way the atmosphere changer and the sound player react to redstone being turned off
-Fixed texture glitches making some models to appear darker
-NEW BLOCK : redstone trigerrer. This block comes with 3 different skins(wood, stone and gold) and will emit a redstone signal when a player walks on it or attempt to break it. This way you no longer need to use pressure plates.
-NEW BLOCK : Jumpscare Painting. Try and give it a redstone signal, NOT FOR SENSITIVE PERSONS ITS BRUTAL and I ain't responsible for any heart attack...
-7 new structures were reintroduced (yeah you really harassed me for that so no new mod, they'll stay in this one). The laboratory being almost impossible to find due to it not being able to spawn properly, it will not be playable on 1.19.2 but in the most recent versions. The other ones are fine though and even if the spawn can sometimes be broken, every other issue was solved and this one should be adressed in the 1.20 version.
-added some smoke effect to the acidic blood blocks, might be bugged though