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Horror by Death - The horrors of Returning by Death.

You are not safe. You are not alone. You can´t die, you can´t escape. You always... return by death.
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horror_by_death-1.5.0-forge-1.20.1.jar

File namehorror_by_death-1.5.0-forge-1.20.1.jar
Uploader
LocalRedoLocalRedo
Uploaded
Mar 22, 2026
Downloads
541
Size
21.6 MB
Mod Loaders
Forge
File ID
7797198
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:horror-by-death-1273416:7797198")

Learn more about Curse Maven

What's new

BIGGEST FIX UPDATE:

  1. Variables are now dimension linked - This was unfortunately an massive misunderstanding in the code, since i used world variables instead of mapVariables, which made the code absolutely not work in other dimensions. This broke most interactions in non-Overworld dimensions. BY EXTENSION, ALL INTERACTIONS NOW WORK AS INTENDED.
  2. Dimension Generation is now fixed - Most dimensions either did NOT generate or crashed the game - This was because of a specific block they were made of that ticked the game off and crashed it/massively lagged it. Some dimensions didnt even generate correctly because of the BiomeGeneration Trigger misfiring BEFORE the player joined the dimension - That bug made the dimension not generate at all.
  3. Starting GUI updated - Now includes also the GeminiAPI requestion 
  4. Satella has now more to interact with - Commands and custom conversation triggers were added.
  5. Pandora Ending now functioning (Had a bug because of an unfiring trigger)
  6. Ramped up Event rate to the overworld (2x because lot of people had been complaining that nothing ever happened.)
  7. Subaru talking updated - Now the player does get a Book when subaru joins the world - Talking via book
  8. Added new structures : Decorative structures, 1 secret structure and The Dimensions accesor structure ("Portal_Holder_structure/portal_holder")
  9. Ramped up the spawn rate for echidnas tomb
  10. Floating blocks in the Shadow garden are Emergency portals - are now usable (phase through and be teleported to the overworld)
  11. now MineZero is REQUIRED for the mod 1.5+ because the mechanics are more deeply integrated.

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