File Details
horratic-1.5.4.jar
- R
- May 14, 2026
- 5.20 MB
- 75
- 1.21.1
- NeoForge
File Name
horratic-1.5.4.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
This Update Contains A Lot of Bug Fixes but Shouldn't Affect Already Created Worlds
Multiplayer Fixes
- Fixed horror sounds (heartbeat, screams, rumbles, jumpscares) playing for all players on the server instead of only the intended target
- Fixed dying inside a Shadow Maze, Nether Maze, or End Maze causing a duplicate teleport on respawn
- Fixed ambient stalker entities not properly despawning after being externally removed
Stalker Fixes
- Fixed ambient stalker spawn cooldown not resetting after a despawn, causing the stalker to reappear almost immediately
- Fixed ambient stalker pathfinding getting stuck on walls and corners — navigation node budget doubled and repath interval halved
- Fixed Blood Moon dark stalker respawning within 3–5 seconds of being dismissed — now waits 25–40 seconds
- Fixed ambient stalker entities persisting through server restarts when they should not be saved to disk
Doppelganger Fixes
- Fixed the Doppelganger floating above the ground while chasing the player
Progression Fixes
- Fixed players incorrectly receiving Willpower on a maze emergency escape
Crafting Fixes
- Goldiminion Ingot recipe now requires 4 Gold + 1 Diamond and yields 2 ingots (was 8 Gold + 1 Diamond → 1 ingot)
- Goldimite Ingot recipe now requires 4 Goldiminion + 1 Netherite and yields 2 ingots (was 8 Goldiminion + 1 Netherite → 1 ingot)
Compatibility
- Added compatibility guard for Apotheosis — the mod can no longer inject affixes, boss tags, or attribute modifiers onto Horratic entities (Maze Stalker, Doppelganger)

