hollowdweller-forge-1.20.1-0.1.0
Curse Maven Snippet
What's new
## 0.1.0 — the Mimic, the signs and the gear (Minecraft 1.20.1, Forge 47.x)
- **The Mimic**: it plays back a friend's **voice** (Simple Voice Chat clips, kept in memory only), real **footsteps** and **doors/chests** other players made, and optionally their last chat line, to lure you to its ambush.
- **False alarms**: some Dwellers only watch and fade away (also a distant figure in the open at night). **Whispers your name** when near.
- **Signs before it appears**: claw slashes, hand prints, its **sigil**, dried blood and **footprints**. It scratches walls where it lurks.
- **Lights that flicker and die** (torches, lanterns, campfires, candles) when it is near; they come back; nothing is destroyed; mod lights configurable.
- **Fear sounds**: music and ambience stop dead near it; accelerating heartbeat while carried or hanging.
- **Hide and seek**: boss bar countdown + arrow with distance for everybody else when somebody is taken; countdown and wriggle bar for the victim; **kick** with left click. Cut hanging friends down faster with **shears / sword (rope), pickaxe / axe (chain)**.
- **Gear**: Salt, Bear Trap, Decoy Speaker, Sound Grenade, Flare, Ward Totem, Fake Corpse.
- **Servers and modpacks**: `/dweller` (status, stats, top, enable, disable, spawn, clear, preset, reload), **difficulty presets** in `config/hollowdweller-difficulty.json` (AUTO follows the world difficulty), disabled dimensions, doors it never opens, lights it never touches.
- 3 new sounds (the speaker), new translations (English, Spanish), many new options in `hollowdweller-common.toml`.
## 1.1.0 — the jump scare and the hanging (Minecraft 1.20.1, Forge 47.x)
- **Jump scare** the instant it grabs you: a 64x64 **pixel-art face of the Dweller** that snaps in with blocky zoom steps, jaw chatter, red pixel bands, static and a screech (client-side; `grabScreamer`, and `screamerFlash` for a flash-free version).
- **Left hanging** (rare, `[hanging] chance`, 6% by default): instead of eating you it carries you to a branch or a cave ceiling and hangs you up wounded — **on a metal hook**, **by a noose** (slow suffocation, the screen very slowly fades to black, can kill), **chained by the wrists** or **upside down by the ankles** — with blood dripping to the floor.
- **Several limbs at once**: one, two, three or all four limbs can be lost. Prostheses restore one limb at a time; with both hands gone you cannot treat yourself.
- **Getting down**: alone, mash sneak (slow, progress slips back); with a friend, a few right-clicks. A **call for help key (H)** shouts, tells nearby players roughly where you are... and may attract the Dweller.
- **Carry a friend like a baby**: crouch + right-click a friend who cannot walk; both of your arms hold them (reaching under their shoulders and knees, in first and third person), their limbs hang limp, you cannot mine/place/hit and are slowed. Press **G** to switch between carrying them in your arms and across your shoulders. Crouch for a second to put them down.
- **Limp hanging bodies**: they droop and sway from the point they hang by; arms and legs dangle, and upside down the arms hang towards the floor.
- 20 new sounds (jump-scare screech, chains, hook, rope, choking, shout for help, unhooking), new damage type ("was hanged"), English and Spanish translations, new options in `hollowdweller-common.toml`.
## 1.0.0 — first public release (Minecraft 1.20.1, Forge 47.x)
- **The Hollow Dweller**: a tall, pale stalker with a ~65-part model, 256×256 texture, detailed glowing slit-pupil eyes and fully procedural animation.
- **Hearing**: chat, mining, sprinting, jumping, explosions, and — with Simple Voice Chat — your real microphone volume. Sneaking is silent.
- **Hunting**: shriek, then a charge on all fours slightly faster than a sprinting player. Opens wooden doors.
- **Four ways of being carried** (like a baby / dragged by the wrists / dragged by the ankles / held by the shoulders), always first person, with camera shake, ground scraping sounds and dust. Long distance (130+ blocks), victim screams, blood trail. Low ceilings make it drag you instead.
- **Outcomes**: death with a headless corpse, a lost arm, a lost leg (crawl, blood trail) or a mauling — plus **bleeding** (health loss, no regeneration).
- **Rescue**: Bandage, Prosthetic Arm and Prosthetic Leg, usable on yourself or on a friend; slow self-treatment that makes noise.
- **Haunts at night**: a figure watching through your windows (gone when you look away and back), knocking on doors, scratching, footsteps outside.
- **Fear effects**: roar, darkness pulses, tunnel vision, heartbeat.
- **Blood**: spray, falling drops and floor stains that dry up.
- 57 custom synthesised sounds, English and Spanish translations, spawn egg, fully commented configuration.
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