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HitDelayFix By Karlio

A Minecraft 1.8.9 mod that removes hit delay, featuring various tools.
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HitDelayFix-1.1.5.jar

File nameHitDelayFix-1.1.5.jar
Uploaded
Sep 14, 2026
Downloads
75
Size
815.4 KB
Mod Loaders
Forge
File ID
8876182
Type
R
Release
Supported game versions
  • 1.8.9

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:hitdelayfix-by-karlio-1687775:8876182")

Learn more aboutΒ Curse Maven

What's new

HitDelayFix v1.1.5 πŸš€

✨ ADDED

  • New Combat Tab with 13 new feature cards:
    β€’ ComboTrace – keeps tracking your combo target through strafes
    β€’ RetargetNearest – instantly re-targets the closest alive enemy
    β€’ CorpseClear – clears stale aim on dead targets same-frame
    β€’ FinishTarget – prioritizes the lowest HP enemy
    β€’ FallAim / JumpAim – smoother aim control during falls and jumps
    β€’ KnockResist – holds your aim while you take knockback
    β€’ ResetAim – clean rotation reset after each hit
    β€’ LeadPitch – vertical lead on moving targets
    β€’ EdgeAim / SneakAim – smarter snapping on edges and sneaks
    β€’ StrafePredict – predicts movement one tick ahead
    β€’ BreadcrumbAim – re-acquires your target after a strafe
  • CameraPlacer πŸ“· – save camera positions and view them in-game, with the new command /camera:
    β€’ /camera add – saves your current position and rotation as a camera
    β€’ /camera view – views the game from that camera
    β€’ /camera list – lists all cameras
    β€’ /camera delete – deletes a specific camera
    β€’ /camera deleteall – deletes all cameras
    β€’ /camera autochange – automatically switches between cameras every N seconds (0 disables)
  • Advanced Settings Popup πŸ–±οΈ – right-click any combat card to open sliders and sub-toggles per feature
  • 17 new integer settings + 4 new boolean settings for full control of the combat features
  • Multilingual support πŸ‡§πŸ‡· πŸ‡ΊπŸ‡Έ πŸ‡ͺπŸ‡Έ – PT-BR, EN-US and ES-ES languages
  • Dynamic Risk Labels πŸŸ’πŸŸ‘πŸ”΄ – every card shows its safety level (Safety: Safe / Low / Medium / High / Extreme) with color coding
  • In-card safety notes πŸ“ – additional warnings now appear directly on the card for features like AutoTrack, LeadTurn and LeadPitch

πŸ—‘οΈ REMOVED

  • "Advanced" tab – everything moved into the new Combat tab
  • Login screen and account system – no more login and no more IP tracking, all features work out of the box πŸ’―

πŸ› FIXED

  • Crash with fireballs and projectiles πŸ’₯ – fixed ClassCastException in RetargetNearestHandler and CorpseClearHandler when a fireball (or other non-living entity) entered the crosshair in minigames

βš™οΈ MODIFIED

  • BlockHitFix reclassified to Medium risk βš οΈ
  • LeadTurn reclassified to Low risk βš οΈ
  • Feature warnings converted from popups to card text – safer UX without annoying confirm dialogs βœ…

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