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HitDelayFix By Karlio

A Minecraft 1.8.9 mod that removes hit delay, featuring various tools.
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HitDelayFix-1.1.2 (Fixed).jar

File nameHitDelayFix-1.1.2 (Fixed).jar
Uploaded
Sep 9, 2026
Downloads
12
Size
713.7 KB
Mod Loaders
Forge
File ID
8846606
Type
R
Release
Supported game versions
  • 1.8.9

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:hitdelayfix-by-karlio-1687775:8846606")

Learn more aboutΒ Curse Maven

What's new

πŸŽ‰ HitDelayFix v1.1.2 β€” Release Notes

✨ Added

  • ⚠️ SprintReset now classified as HIGH RISK β€” shows warning popup before activation
    • Title: Aviso / Warning
    • Description: Essa funΓ§Γ£o pode causar banimento por conta que modifica o sprint do jogo
    • Buttons: Cancelar / Continuar
  • πŸ”„ One-time auto-disable migration β€” if SprintReset was enabled before 1.1.2, it will be automatically disabled only once on first launch (sprintResetMigration_1_1_2 flag) β€” user can re-enable afterwards with warning

πŸ› Fixed

  • πŸƒ MicroSpeed - Grim Simulation x50+ / Velocidade aplicada (1151)
    • Changed from RenderTick (60-144x/s, 1.05^3 = 15% boost) β†’ ClientTick (20 TPS)
    • 1.05 β†’ 1.008 (0.8%) pulsated 1 tick on / 1 tick off for only 3 ticks after 2 hits β€” no longer accumulates Simulation
    • Added onGround + [-1,1] clamp to prevent illegal >1.0 input
  • πŸƒ FluidHits - Grim Simulation on knockback β€” fixed via removal (see below), before that reduced 0.026 (+30%) β†’ 0.0205 (+2.5%) pulsated 1/8 ticks with hurtTime guard
  • πŸ”„ SprintReset / WTap / WTapDelayFix - Grim AntiKB x6/x7
    • SprintReset no longer zeroes moveForward=0 β†’ 1.0 β€” now only toggles sprint preserving input
    • WTap 2 ticks β†’ 1 tick
    • WTapDelayFix sprintToggleTimer=0 (bypass 7 ticks vanilla) β†’ 5 β€” keeps W-Tap but stays legit
  • 🎯 ComboDelayFix - Hit flags (NoMiss/Killaura)
    • 30Β°/45Β° β†’ 15Β°/30Β°, 80ms cooldown between redirects, block redirect during hurtResistantTime>2, score bonus -2000 β†’ -200

πŸ—‘οΈ Removed

  • ❌ Fluid Hits β€” completely removed
    • FluidHitsHandler.java, HitDelayFixConfig.fluidHits, ModLanguage toggle/desc, ClientProxy registration and ConfigScreen toggles
    • Reason: Grim flagged movement when taking KB and going forward (jumpMovementFactor modification during velocityChanged)
    • Legacy fluidHits property is auto-removed from hitdelayfix.properties on next save

πŸ”§ Changed

  • SprintReset risk LOW β†’ HIGH
  • warningActivate button text Ativar β†’ Continuar (to match Cancelar / Continuar)
  • Config persistence now stores sprintResetMigration_1_1_2=true to ensure one-time migration

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