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HitDelayFix By Karlio

A Minecraft 1.8.9 mod that removes hit delay, featuring various tools.
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HitDelayFix-1.0.7 (Fixed).jar

File nameHitDelayFix-1.0.7 (Fixed).jar
Uploaded
Sep 9, 2026
Downloads
10
Size
614.5 KB
Mod Loaders
Forge
File ID
8846582
Type
R
Release
Supported game versions
  • 1.8.9

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:hitdelayfix-by-karlio-1687775:8846582")

Learn more about Curse Maven

What's new

v1.0.7

✨ Added

  • Combo Lock — Maintains hit speed on locked target after 2+ consecutive hits within 300ms
  • No Chat Limit — Removes the 100-line chat history cap (raised to 10,000 via ASM)
  • Keyboard Delay Fix — Polls LWJGL keyboard state every 2ms for faster input response
  • First Hit Priority — Resets click counter when switching to a new target, ensuring instant first hit
  • Better Strafing — Adjusts player yaw toward target while strafing (A/D) during combat
  • KB Reset — Decrements click counter while target is in hurt animation for faster follow-up hits
  • 1.7 Hits — Replicates 1.7 hit behavior: resets click counter on swing when target is already in hurt animation
  • Fluid Hits — Auto-faces target within 60° and boosts jump movement during horizontal combat
  • 🖥️ Loading Screen — Custom full-screen splash with animated progress bar shown during mod initialization

🔧 Fixed

  • Sprint Reset (S-Tap) — Was not triggering properly; now correctly zeroes forward movement for 1 tick on attack while sprinting
  • Feather Optimization — Was not culling rendering effectively; adaptive entity/chunk/block culling now works correctly based on FPS and entity count
  • Click Debounce Timer — Was not connected to the Windows multimedia timer API; now properly uses timeBeginPeriod for accurate low-delay debounce timing

🚀 Improved

  • CoreMod ASM transformer now handles render culling at the bytecode level for all entity, chunk, and block layer rendering

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