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HexDebug

A Hex Casting addon for debugging and editing hexes.
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v0.4.0+1.20.1 [Forge]

File namehexdebug-forge-0.4.0+1.20.1.jar
Uploaded
Sep 21, 2025
Downloads
103
Size
3.6 MB
Mod Loaders
Forge
File ID
7017894
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:hexdebug-1016340:7017894")

Learn more about Curse Maven

What's new

0.4.0+1.20.1 - 2025-09-21

Added

  • New blocks:
    • Mindsplice Table: An upgraded variant of the Splicing Table, adding a GUI button to cast a hex imbued into the table (suggested by cc-aaron in #34).
    • Focal Frame: A cheap and lag-friendly way to store and manipulate iotas in the world. (This used to be an undocumented block called the Focus Holder, but now it's craftable and has a better name.)
  • Added support for manipulating the main item in the Splicing Table via IoticBlocks.
  • Added several new patterns for manipulating various aspects of the Splicing Table.
  • Added several new config options related to the Splicing Table.

Changed

  • Updated zh_cn translations, by ChuijkYahus in #36 and #39.
  • The Splicing Table now stores the current view index and selected iotas server-side, so that they don't reset when closing and reopening the GUI.
  • Implemented scroll wheel handling in the Splicing Table GUI to make scrolling through the pattern view easier (suggested by abilliontrillionstars in #35).
  • The Splicing Table now moves the view position when performing actions or drawing patterns, to make sure the position being modified is visible.

Fixed

  • Added EMI interop to fix an issue where EMI's item index would render on top of the Splicing Table GUI.
  • Fixed an issue where the casting grid ambience sound would sometimes play for a fraction of a second when opening the Splicing Table.
  • Fixed Splicing Table buttons that require media still being clickable when the table is out of media.
  • Added missing localizations for a few config options.

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