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Hero's Levels

Hero's Levels adds a system of levels and restrictions that are unlocked as the player improves their skills
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heroslevels-1.0.0+1.21.1.jar

File nameheroslevels-1.0.0+1.21.1.jar
Uploader
HerobrotHerobrot
Uploaded
Aug 15, 2026
Downloads
26
Size
293.2 KB
Mod Loaders
NeoForge
File ID
8652883
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:heros-levels-1653288:8652883"

Learn more about Curse Maven

What's new

Added:

  • Initial release. This notes are comparing the last LevelZ version.
  • Added a red overlay to all the items you can't use in your inventory/hotbar
  • A drop to ingredients in a Furnace/Brewing Stand whenever trying to fabricate a restricted item
  • Brewing restrictions (you can drink potions, but not brew new potions)
  • Compat with a few mods
  • Locked tooltips adds an arrow whenever trying to fabricate a restricted item
  • A restriction command to help modpackers
  • Added bonus for potions (extra duration effect, lingering potions having more radius and duration)
  • Added a configuration for how many XP mod drop when dying
    • Added a dynamic drop to XP so that, if losing levels/experience (hard mode), it drops a %percentage of the XP, preventing the absolute loss of the progress for the player
  • Added compat for Jade, Curios/Accessories, Enchanting Infuser, Easy Anvils/Magic and Apotheosis (kinda this one)

Changed:

  • Now experience farms can work without spawning the mod experience
  • Better configuration for colors on text screens
  • The player in Skill Screen now is not a "statue"
  • Changed the way enchantments is registered, making it compatible with Apotheosis and any mods that adds further vanilla level enchantments
  • Using more NeoForge events and less mixin codes, preventing mixin conflicts with other mods

Fixed:

  • Fixed an exploit for leveling up when dying and pick up the experience
  • Fixed a lot of garbageCollector and trying to optimize the code

This mod has no additional files