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Helios Divinity

Small magic/adventure mod with vanilla progression in mind. (Mod jam Submission)

File Details

Helios Divinity - 0.6 (Boss Nerfs)

  • R
  • Dec 15, 2025
  • 6.13 MB
  • 453
  • 1.12.2
  • Forge

File Name

helios-divinity-0.6.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:helios-divinity-1398878:7336649")
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Due to voting season, I must maximize my time for tiny changes.

Changes

(Yes, for once in Unseen's life, he is slightly nerfing the boss)

  • Fixed Nameless Champion's Line AOE attack. The before fix proved bad, so I changed the code slightly and got it back to where I want it.
  • Adjusted Nameless Champion's positioning during the Dash attack, and timing slightly. (After Distance 1 -> 1.5, Locking look direction changed)
  • Adjusted Nameless Champions Spin Circle attack slightly. ( After Distance 1 -> 1.5)

Nameless Champion is entirely defeatable with just a sword, shield, and food. This doesn't mean anyone can do it, as major skill is required ahead. Positioning and reading the movements are KEY.