Description

Have you ever thought that Minecraft lacks some kind of normal incentive to get achievements, and not just a couple of drops of useless experience? I thought about it and that's why I created this mod!
With it, your maximum health will increase after getting achievements, in the amount of 1/10 of a heart per achievement, that is:
5 achievements = half a heart
10 achievements = a whole heart
ATTENTION! After death, all your accumulated additional health will be reset, and achievements will remain already completed, so this is not a cheating mod at all.
Video guide:
Bugs found:
1. Accumulated health is reset when you reenter the world [Fixed]
2. As of version 1.20.1, adding recipes to the recipe book and other technical achievements count as completing achievements and triggering an increase in health [Fixed]
P. s. this is my first mod for which the code is written entirely by hand, MCreator was used here only because I'm lazy and I'm too lazy to manually compile the mod ...
P. s. P. s. Thank you all for my first 100 downloads!
I do not speak English well enough to communicate freely in it, so this text was translated through Google translator, inaccuracies are possible...


