Hbm's Nuclear Tech - Extended Edition

A 1.12.2 mod about technology, atomic science and nuclear weapons

File Details

NTM-Extended-1.12.2-2.0.1.jar

  • R
  • Feb 15, 2024
  • 58.13 MB
  • 33.0K
  • 1.12.2
  • Forge

File Name

NTM-Extended-1.12.2-2.0.1.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:hbms-nuclear-tech-mod-extended-edition-708939:5110918")
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NTM-Extended-1.12.2-2.0.1
by: Xreturns
Rebalanced Osmiridium production

by: Shibva
Expanded rad mob config

by: @Th3_Sl1ze
Added more translations
Fixed translation issue

by: @Alcaters Dad

Added Emissive textures
Added Chemplant CraftTweaker support
Added OC support for Batteries and the Rad sensor
Added 7 versions of contaminated Snow and Ice and fallout each

Changed Nuke calculations to be faster
Changed Fallout to only spawn from nukes
Changed the tank mine model to the 1.7 one
Changed Big Nuke calculations to be way faster
Changed Fallout to only spawn from nukes
Changed schrab revolver to work like the schrab hammer
Changed more recipes to use high explosives like in 1.7
Reduced fluid lag
Buffed RadHeater

Removed lanthanium from fracturing tower recipe

Fixed big reactor rounding errors
Fixe tdranslations
Fixed inserter
Fixed RF bug
Fixed cluster tooltips
Fixed missing armor model
Fixed serverside translations
Fixed translation issues
Fixed Spinny crash
Fixed Worm dying from rads
Fixed no shroom for boom
Fixed M for <M rads
Fixed translation issues
Fixed missing textures
Fixed gas masks
Fixed server crash
Fixed IO for RBMK
Fixed armor on mobs
Fixed RF crash
Fixed spinning lights
Fixed gamerule doDaylightCycle = false sideeffects
Fixed Assembler crash
Fixed Conveyor inserter and extractor
Fixed gas mask shift render
Fixed cordite and ballistite having coal effect
Fixed metastable letter nuke
Fixed armor on mobs
Fixed IO for RBMK columns
Fixed bedrock tier lang