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HBM's NTM Nuclear Tech Reforged

Unofficial 1.12.2 port of HBM's Nuclear Tech Mod, based on the original 1.7.10 version with selected Extended Edition content
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HBM-NTM-Reforged-1.0.0.jar

File nameHBM-NTM-Reforged-1.0.0.jar
Uploader
wayfamewayfame
Uploaded
Jul 18, 2026
Downloads
61
Size
137.7 MB
Mod Loaders
Forge
File ID
8456766
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:hbm-ntm-reforged-1563959:8456766")

Learn more about Curse Maven

What's new

Performance and stability

  • Exploring new terrain is noticeably smoother, especially in areas that generate oil deposits or old missile silos.
  • Large underground oil deposits no longer waste time checking huge areas where oil could never appear.
  • Surface oil patches stay within a safe area and no longer force distant chunks to generate unexpectedly.
  • Legacy missile silos now appear in smaller steps while nearby chunks load, reducing long world generation freezes.
  • Reduced unnecessary work and data updates during orbital travel.
  • Fixed a client timing problem that could cause delayed space data, visual jumps, or rare crashes.
  • Dedicated servers can load the space content without touching client-only rendering code.

Space travel

  • Reworked travel between Earth, orbit, the Moon, and other celestial bodies to make transfers reliable.
  • Rockets no longer remain stuck just above the ground, circle in orbit forever, or jump back toward the planet they already left.
  • A rocket is transferred only once and keeps the same identity, preventing duplicate or abandoned rocket entities.
  • The pilot remains inside the rocket during dimension changes and arrives at the same position as the rocket.
  • Orbital travel no longer rewinds when an older update reaches the client late.
  • Stage separation and capsule travel now follow the intended route without sudden backwards transitions.
  • Rockets remain visible in third-person view throughout launch, orbital travel, separation, and landing.
  • Rocket lighting now reacts to the surrounding day, night, and planetary light while keeping proper shape and shadows in flight.
  • Fixed abrupt lighting changes during launch, stage separation, and touchdown.
  • Rocket exits, capsule pickup, and landing behavior remain reliable after space travel.

World generation

  • Oil fields keep their original appearance and rarity while generating with safer limits.
  • Oil sand deposits keep their original size, shape, and chance while generating much more efficiently.
  • The original legacy missile silo is preserved with its rooms, launch pad, doors, redstone, containers, loot, and random concrete details.
  • The /hbm gen silo and /hbm gen silo_shaft commands continue to generate the legacy silo for testing or creative building.

Notes

  • No radiation, weapon, JEI, or rocket flight physics were changed as part of these optimizations.
  • Existing worlds remain supported. New world generation improvements apply when previously unexplored chunks are created.

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