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HAVN's Style Combat

Add Rank System/Style Scoring to Minecraft based on Epic Fight! Inspiring by ULTRAKILL, DMC,...

File Details

HAVN_StyleCombat-1.1.0-forge-1.20.1.jar

  • R
  • Oct 3, 2025
  • 59.44 KB
  • 136
  • 1.20.1
  • Forge

File Name

HAVN_StyleCombat-1.1.0-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:havns-style-combat-1355783:7062128")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Patch Note: V1.1.0

- Fixed position when changing GUI Scale, it's still little big when u use GUI Scale: Auto (4/Default).

- Fixed Combos, + Parry, + Dodge,... are broken when player dies and respawns.

- Reset points after death

Balanced:

- Bonus Points for combos now maxed at + 35 points (Default/ Can changed in config) (This prevent infinite stacking + more bonus points)

- Combos reset time: 3s -> 2s

- Points decrease when getting hit: 30pts -> 50pts

Added New Action Texts:

+ Firework: Kill entity with EXPLOSION damage sources  (Condition: Mob must be on the airborne)

+ Execution: Kill entity with Damage Source: EpicFightDamageTypeTags.EXECUTION (Dual dagger innate skill, last animation have that feature,...)

+ Finisher: Kill entity with Damage Source: EpicFightDamageTypeTags.FINISHER (Tested: Katana airslash and Spear jump attack (From EF: Resurrection/cdmoveset) )

+ Arsenal: Kill entities with multiple weapons (>=3) in short time!