Harshen Universe

Dungeons with their custom mobs, weapons&armors, accessories with their own system, rituals, blood(system), ores&plants, new dimensions and more...

File Details

HarshenUniverse-1.1.0.jar

  • B
  • Oct 21, 2020
  • 5.71 MB
  • 110
  • 1.12.2
  • Forge

File Name

HarshenUniverse-1.1.0.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:harshenuniverse-298957:3088817")
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You should clean your configs and create a new world.

 

-Code optimizations & cleanup things (stability & performance)

-Made bleeding occur more naturally

-Increased shrine loot

-Purified the castle: Added new things(trap & ways) & rebalanced void blocks

-Better translations

-Blood Collector now can't be filled in off hand when attacking entities

-Reworked the blood system: New configs for it, bettter blood splash, tweaks, fixes, new sound effect for blood splash(excluding bleeding potion effect), and now it depends on the damage (at least 4 to bleed)

-Tweak Harshen Spawner distance

-Added bleed-able entity check for Bleeding effect

-Removed Totem of Undying from accessories (was a pendant) but its recipe is still there. If you want a similar thing as an accessory, meet with Soul Shield :)