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HarryPotter

A magical Minecraft mod that brings the wizarding world of Harry Potter to life with wands, spells, Ollivanders wand shops, and spell vendors including Grindelwald.

File Details

harrypottermod-0.0.5.jar

  • R
  • Feb 2, 2026
  • 1.39 MB
  • 10
  • 1.21.1
  • NeoForge

File Name

harrypottermod-0.0.5.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:harrypotter-mod-1426384:7566022"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

[0.0.5] - 02/02/2026

Added

🪄 New Spells (12 Total!)

  • Expelliarmus (The Disarming Charm)

    • Forces target to drop their held item
    • Applies knockback to the target
    • 15 mana cost, 3 second cooldown
  • Protego (The Shield Charm)

    • Creates a magical shield around the caster
    • Grants Resistance II, Fire Resistance, and Absorption II for 5 seconds
    • Beautiful dome particle effect
    • 20 mana cost, 6 second cooldown
  • Wingardium Leviosa (The Levitation Charm)

    • Levitates targeted entities into the air
    • Includes Slow Falling to prevent fall damage
    • "It's LeviOsa, not LevioSA!" - Hermione Granger
    • 12 mana cost, 4 second cooldown
  • Petrificus Totalus (The Full Body-Bind Curse)

    • Completely immobilizes the target for 8 seconds
    • Applies maximum slowness, mining fatigue, and weakness
    • 18 mana cost, 5 second cooldown
  • Aguamenti (The Water-Making Spell)

    • Creates water at target location and extinguishes fires
    • 8 mana cost, 2 second cooldown
  • Incendio (The Fire-Making Spell)

    • Creates fire and sets entities ablaze
    • 12 mana cost, 3 second cooldown
  • Reparo (The Mending Charm)

    • Repairs damaged items (restores 100 durability)
    • Repairs cracked blocks (stone bricks, deepslate, nether bricks)
    • 15 mana cost, 4 second cooldown
  • Obliviate (The Memory Charm)

    • Confuses and disorients the target
    • Makes mobs forget about the player
    • 20 mana cost, 6 second cooldown
  • Reducto (The Reductor Curse)

    • Blasts objects apart with explosive force
    • Can break blocks (respects protection rules)
    • 25 mana cost, 4 second cooldown
  • Sectumsempra (The Slashing Curse)

    • Snape's signature dark curse
    • Deals heavy damage plus bleeding (Wither effect)
    • Penalizes karma (dark magic)
    • 30 mana cost, 5 second cooldown
  • Episkey (The Minor Healing Spell)

    • Heals 4 hearts with brief Regeneration effect
    • First healing spell in the mod!
    • 20 mana cost, 6 second cooldown
  • Alohomora (The Unlocking Charm)

    • Opens iron doors, trapdoors, and fence gates
    • 5 mana cost, 1 second cooldown

📚 New Spell Books

  • 12 new spell books for all new spells (each with unique colored glow effect)

⚔️ Wizard Dueling System

  • /duel <player> - Challenge another player
  • /duel accept - Accept a duel challenge
  • /duel decline - Decline a challenge
  • /duel forfeit - Surrender the current duel
  • Win/loss tracking with stats

📊 Wizard Stats System

  • Track spells cast, duels won/lost, magic kills
  • Earn wizard titles: Apprentice → Novice → Journeyman → Skilled → Expert → Master → Legendary
  • Spell mastery tracking (use a spell 50+ times to master it)
  • /wizardstats command to view your statistics

💧 Mana GUI

  • Visual mana bar displayed above the hotbar (survival mode only)
  • Blue droplet icons showing current mana level (10 droplets = 100 mana)
  • Full, half, and empty droplet states
  • Automatically hides in creative/spectator mode

Changed

  • SpellRegistry reorganized with 17 total spells in categories:
    • Utility/Charm (8): Lumos, Nox, Accio, Wingardium Leviosa, Alohomora, Reparo, Aguamenti, Aparecium
    • Combat/Jinx (5): Stupefy, Expelliarmus, Petrificus Totalus, Incendio, Obliviate
    • Defensive (1): Protego
    • Healing (1): Episkey
    • Dark Curses (2): Reducto, Sectumsempra
    • Unforgivable (1): Avada Kedavra

Fixed

  • Fixed critical memory leak with Lumos spell - Replaced DynamicLightBehavior system with proper Item Light Source API

    • Previously, casting Lumos would cause LambDynamicLights spatial lookup to grow infinitely
    • Now uses the correct item-based lighting system which handles movement automatically
    • Wands now emit torch-level light (14) when held
  • Fixed player data not persisting on death/respawn

    • Mana, karma, spell knowledge, and wizard stats now properly persist
    • Mana restores to full on respawn
    • Lumos automatically deactivates on death
  • Fixed spell books not appearing in creative tab

    • All 17 spell books now properly appear in the Harry Potter creative tab
    • Organized by category: Utility, Combat, Defensive, Healing, Dark Curses, Unforgivable

Technical Details

  • New WizardStatsCapability and WizardStatsHelper for player progression tracking
  • DuelCommand with full challenge/accept/forfeit flow
  • Removed problematic WandLightingHandler and WandLumosDynamicLight classes
  • Switched to LambDynamicLights' ItemLightSourceManager event-based registration
  • All language translations added for new content