File Details
harrypottermod-0.0.5.jar
- R
- Feb 2, 2026
- 1.39 MB
- 10
- 1.21.1
- NeoForge
File Name
harrypottermod-0.0.5.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
[0.0.5] - 02/02/2026
Added
🪄 New Spells (12 Total!)
Expelliarmus (The Disarming Charm)
- Forces target to drop their held item
- Applies knockback to the target
- 15 mana cost, 3 second cooldown
Protego (The Shield Charm)
- Creates a magical shield around the caster
- Grants Resistance II, Fire Resistance, and Absorption II for 5 seconds
- Beautiful dome particle effect
- 20 mana cost, 6 second cooldown
Wingardium Leviosa (The Levitation Charm)
- Levitates targeted entities into the air
- Includes Slow Falling to prevent fall damage
- "It's LeviOsa, not LevioSA!" - Hermione Granger
- 12 mana cost, 4 second cooldown
Petrificus Totalus (The Full Body-Bind Curse)
- Completely immobilizes the target for 8 seconds
- Applies maximum slowness, mining fatigue, and weakness
- 18 mana cost, 5 second cooldown
Aguamenti (The Water-Making Spell)
- Creates water at target location and extinguishes fires
- 8 mana cost, 2 second cooldown
Incendio (The Fire-Making Spell)
- Creates fire and sets entities ablaze
- 12 mana cost, 3 second cooldown
Reparo (The Mending Charm)
- Repairs damaged items (restores 100 durability)
- Repairs cracked blocks (stone bricks, deepslate, nether bricks)
- 15 mana cost, 4 second cooldown
Obliviate (The Memory Charm)
- Confuses and disorients the target
- Makes mobs forget about the player
- 20 mana cost, 6 second cooldown
Reducto (The Reductor Curse)
- Blasts objects apart with explosive force
- Can break blocks (respects protection rules)
- 25 mana cost, 4 second cooldown
Sectumsempra (The Slashing Curse)
- Snape's signature dark curse
- Deals heavy damage plus bleeding (Wither effect)
- Penalizes karma (dark magic)
- 30 mana cost, 5 second cooldown
Episkey (The Minor Healing Spell)
- Heals 4 hearts with brief Regeneration effect
- First healing spell in the mod!
- 20 mana cost, 6 second cooldown
Alohomora (The Unlocking Charm)
- Opens iron doors, trapdoors, and fence gates
- 5 mana cost, 1 second cooldown
📚 New Spell Books
- 12 new spell books for all new spells (each with unique colored glow effect)
⚔️ Wizard Dueling System
/duel <player>- Challenge another player/duel accept- Accept a duel challenge/duel decline- Decline a challenge/duel forfeit- Surrender the current duel- Win/loss tracking with stats
📊 Wizard Stats System
- Track spells cast, duels won/lost, magic kills
- Earn wizard titles: Apprentice → Novice → Journeyman → Skilled → Expert → Master → Legendary
- Spell mastery tracking (use a spell 50+ times to master it)
/wizardstatscommand to view your statistics
💧 Mana GUI
- Visual mana bar displayed above the hotbar (survival mode only)
- Blue droplet icons showing current mana level (10 droplets = 100 mana)
- Full, half, and empty droplet states
- Automatically hides in creative/spectator mode
Changed
- SpellRegistry reorganized with 17 total spells in categories:
- Utility/Charm (8): Lumos, Nox, Accio, Wingardium Leviosa, Alohomora, Reparo, Aguamenti, Aparecium
- Combat/Jinx (5): Stupefy, Expelliarmus, Petrificus Totalus, Incendio, Obliviate
- Defensive (1): Protego
- Healing (1): Episkey
- Dark Curses (2): Reducto, Sectumsempra
- Unforgivable (1): Avada Kedavra
Fixed
Fixed critical memory leak with Lumos spell - Replaced
DynamicLightBehaviorsystem with proper Item Light Source API- Previously, casting Lumos would cause LambDynamicLights spatial lookup to grow infinitely
- Now uses the correct item-based lighting system which handles movement automatically
- Wands now emit torch-level light (14) when held
Fixed player data not persisting on death/respawn
- Mana, karma, spell knowledge, and wizard stats now properly persist
- Mana restores to full on respawn
- Lumos automatically deactivates on death
Fixed spell books not appearing in creative tab
- All 17 spell books now properly appear in the Harry Potter creative tab
- Organized by category: Utility, Combat, Defensive, Healing, Dark Curses, Unforgivable
Technical Details
- New WizardStatsCapability and WizardStatsHelper for player progression tracking
- DuelCommand with full challenge/accept/forfeit flow
- Removed problematic WandLightingHandler and WandLumosDynamicLight classes
- Switched to LambDynamicLights' ItemLightSourceManager event-based registration
- All language translations added for new content

