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Hardcore Dungeons

Adds a bunch of dungeon and dimension related content.
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Hardcore Dungeons Alpha 10

File namehardcoredungeons-10.jar
Uploaded
Dec 25, 2020
Downloads
2.6K
Size
1.7 MB
Mod Loaders
Forge
File ID
3148999
Type
B
Beta
Supported game versions
  • 1.16.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:hardcore-dungeons-367740:3148999")

Learn more about Curse Maven

What's new

### Alpha 10
* Added Candy Cane, Candy Cane blocks, Candy Cane sword
* Added Deer Antlers, Venison, Deer Spawn Egg
* Added Chocolate Block, Chocolate Stairs, Chocolate Slab
* Added Shroomy Cobblestone Wall and Shroomy Stone Brick Wall
* Added several stonecutter recipes
* Added a few recipes
* Added missing translations
* Added Incendiary Bullets that light targets on fire
* Added potted variants for flowers and gumdrops
* Added recipes for converting stairs/slabs back into full blocks
* Removed an unused "lumlight_campfire" tile entity type
* Removed Mugen promotion because real Mugen is on a hiatus
* Removed Lum and Volatile Lum because they have no planned use
* Fixed Hardcore Dungeons particles being unregistered
* Fixed unlit Purple Castleton Lamp missing a texture
* Fixed incorrect textures for Shroomy Stone Brick Stairs and Slabs
* Fixed bush placement in Thick Forest because only Knightly Shrubland got the fix
* Fixed Sugary Soil model
* Fixed Gumdrop Fields not generating with Sugary Soil
* Fixed light level for the Castleton Torch
* Fixed messed up item texture for the Purple Castleton Lamp
* Fixed Lumlight Doors duplicating when being destroyed
* Fixed weird transparency issues with Mini Pistol and Aubri Mini Pistol textures
* Fixed the `FENCES_BRICK` block tag being named `rainbow` instead of `brick`
* Fixed Gumdrops not placing on Sugary Grass or Sugary Soil
* Changed the Tower Helmet texture
* Cleaned up a bunch of unused code

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