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Description

Makes the game both more difficult and a bit easier in different ways. 

 

Will revamp soon to try to improve textures and performance.

 

Elemental Items: elemental swords that when swung will shoot a blast of their element (Example: the fire sword shoots a small fire ball when swung)

 

Structures: Castles, goblin camps, Fallen tree, and barbarian camps

 

Ores: mithril and ruby (Used to make a mythril ruby sword)

 

World generation: random sticks and rocks on the ground

 

Changes in vanilla features:

certain mobs randomly spawn with armor and weapons and potion effects, you need to drink water which you can do by drinking a water bottle or potion or by right clicking on water. 

When you craft a tool with this mod it gets a modifier on it. Trash modifier which makes any weapon do less damage and lose durability faster, Common which does a bit less damage and loses a bit less durability,

Rare which makes weapons do slightly more damage, Epic which is like rare but a bit better, legendary which is like epic but around 1.5x better, mythic which is like legendary but makes items lose less durabilit