Harbinger

Horror mod that adds starving terrors, that are willing to do anything to eat.

File Details

Harbinger : Revival 2.9.9 [ Patch 4 ]

  • R
  • Jul 5, 2026
  • 16.75 MB
  • 28
  • 1.20.1
  • Forge

File Name

harbinger-2.9.9 [ Patch 4 ]-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:harbinger-1482625:8376865")
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Harbinger 2.9.9 Patch 4 Changelog:
- Fixed a bug where Harbinger could break through The Spectral Core block.
- Fixed a bug where Harbinger could break through important hitbox blocks and other blocks not meant to be broken.
- Made Keep Inventory turn on by default when a new world is started.

Harbinger : Revival Changes: [ Additional Note: Since Harbinger : Revival was originally posted as a beta version for testing, not much people got to see the changelog for it's changes so I will put them here. ]

- Reworked [ ]'s bossfight, and censor texture.
-  Added Hunter Shop, where you can sell Red Items for items.
-  Added Red Items such as Centifin Flesh [ Raw and Cooked variants ],   Harbinger's Tooth, so on.
-  Renamed Hungry Fish to Centifin [ I know a lot of people liked the name - Hungry Fish but Centifin just sounds cooler and Hungry Fish is just kindof a placeholder name I guess ]
-  Added item Skull of 8 Fates.
-  Added dialouge for when 2nd phase and 3rd phase hit.
- Added a custom night system that change specific spawns.
- Added the man.
- Added 5 new structures: Facility A, Facility B, Basement House, Bedrock Mountian, Dust Pyramid.
- Reworked texture for Harbinger and all his variants.
- Changed some damage values to be more balanced, such as Trauma's 20 damage being lowered to 9.
- Added attack variant for Hunter.
- Replaced Listening Device with Lighter in starter items.
- Added recipe for Listening Device.
- Added Nuclear5 Unit.
- Added Ending A.
- Added Ending B.
- Added new blocks.
- Renamed Crimson Box to Crimson Core and changed texture.
- Added a progression system so players can get something to do and not just have infinite survival simulator.
- Changed Void Feeder's spawn height from 30 Y and under to -5 Y and under.
- Added a new Harbinger variant "Crawl Chase".
- Reworked Death Angel's texture.
- Dust Devil can now only spawn since Phase 2.
- Centifin now start spawning from Phase 2 instead of 3.
- Added Nuclear Mushroom.
- Added Master Key.
- Added Inactive Key.
- Added recipe for the Master Key.
- Removed recipe for Spectral Pearl.
- Made it so the recipe for Spectral Pearl is not findable in the dirt.
- Harbinger can now only spawn during custom night.
- Added Obliteration Unit Toggle System block.
- Lives are now only exclusive to Cursed Mode and are unlimited normally, with them being limited to 5 if Cursed Mode is enabled.
- Added "The Oppressor" control system block.
- Removed all events that place or remove blocks.
- Added new Door Block that is unlockable via The Master Key.
- Have fun.