HammerAnimations

Brings Bedrock model and animation as a compact and easy-to-use API layer with hotswapping.
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[1.12.2] HammerAnimations - 12.2.52

File nameHammerAnimations-1.12.2-12.2.52.jar
Uploader
ZeithZeith
Uploaded
Jun 4, 2026
Downloads
169
Size
1.5 MB
Mod Loaders
Forge
File ID
8193917
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:hammer-animations-899883:8193917")

Learn more about Curse Maven

What's new

1.12.2 - 12.2.52:

  • Added "query.head_x_rotation" and "query.head_y_rotation";
  • All bone names are now lowercased to allow ignoring the uppercase names.
  • Added AnimationSystem.Builder.geometry() to set the default geometry used for positional model calculations;
  • AnimationLayer.Builder.initialAnimation, enabling animations to be played out-of-the-box when animation system is being created;
  • DefaultsHA.HEAD_LOOK and AnimationSystem.Builder.addHeadLookLayer, allowing the head look to be handled by HammerAnimations if your head bone is named "head";
  • Changed "root" model name to "model_root", since people may use "root" as a bone name and be surprised things suddenly stop working;
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