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HammerAnimations

Brings Bedrock model and animation as a compact and easy-to-use API layer with hotswapping.

File Details

[1.12.2] HammerAnimations - 12.2.52

  • R
  • Jun 4, 2026
  • 1.49 MB
  • 157
  • 1.12.2
  • Forge

File Name

HammerAnimations-1.12.2-12.2.52.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:hammer-animations-899883:8193917")
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1.12.2 - 12.2.52:

  • Added "query.head_x_rotation" and "query.head_y_rotation";
  • All bone names are now lowercased to allow ignoring the uppercase names.
  • Added AnimationSystem.Builder.geometry() to set the default geometry used for positional model calculations;
  • AnimationLayer.Builder.initialAnimation, enabling animations to be played out-of-the-box when animation system is being created;
  • DefaultsHA.HEAD_LOOK and AnimationSystem.Builder.addHeadLookLayer, allowing the head look to be handled by HammerAnimations if your head bone is named "head";
  • Changed "root" model name to "model_root", since people may use "root" as a bone name and be surprised things suddenly stop working;