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Halo & MDE (Ft. Combat Evolved)

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File Details

Halo & MDE - MC 1.18.2 - 1.5.5.1 - Giga QoL

  • R
  • Nov 1, 2023
  • 84.56 MB
  • 385
  • 1.18.2
  • Forge

File Name

Halo MDE - MC 1.18.2 - 1.5.5.1 - Giga QoL.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:halo-mde-445205:4832552")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Green Abstract Data now behaves like bone meal on steroids (and has an infinite amount of uses)

 

Promethean Warrior-servant helmet improved

 

Some armor item sprites improved

 

Kalar Analogical Parts were used in recipes they didn't belong to

 

Nevhatreqyos now features slightly heavier gravity (13.2 m/s2) as the lore intended

 

Added warnings about the player lacking an oxygen helmet in space or not wearing cold protection

 

The Prevalence's infamous instakill feature is now better explained in-game

 

Archaea and shield particles look better placed now

 

Shotgun and burst-type weapons now shoot the actual amount of projectiles they're supposed to, allowing the wielder to hit multiple targets at once

 

Promethean Armor and Ergaslyr have alternative recipes involving their lesser armor variants (Prefect, Warrior-Servant & Kalvryr)

 

Weapons can be converted into their ammo via crafting (similar to that of Halo games where picking up a weapon gives you ammo)

 

NPC weapon's amount of ammo/energy is actually random this time

 

Added two gamerules functionally new: "mdeMobWeaponDrop" & "mdePlayerWeaponDrop". When active, all the mobs will drop their main/off hand items when killed. The same can be activated for players, but "keepInventory" must be enabled first

 

Separated the former spawning gamerules: Now the player can choose to disable/enable the spawning of Covenant/Didact's Hand mobs, UNSC mobs, Ancestor mobs, Sentinels, Forerunner mobs and MAK mobs.

 

Added HardLight Burn potion effect (similar to Plasma Burn, comes in amber and blue colors)

 

Custodian Weapons and tools are more strict with the "Nevha Traits" requirement

 

Since the "Pretreqyoish Block Remover" is not usable by non-Nevha players, a Tenebris counterpart was made

 

Made Custodian Weapons more interesting, including their already existing alternate modes

 

Improved Yag Ingot and Yag Analogical Parts' textures

 

Tons of solved features and small changes for the better

 

Minor bugfixes