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Guns Without Roses

Simple Terraria-like guns and bullets to go with them. Does not add roses.

File Details

gunswithoutroses-1.20.1-2.5.0.jar

  • R
  • Sep 10, 2025
  • 287.44 KB
  • 44.2K
  • 1.20.1
  • Forge + 1

File Name

gunswithoutroses-1.20.1-2.5.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:guns-without-roses-405077:6983507")

NeoForge

implementation fg.deobf("curse.maven:guns-without-roses-405077:6983507")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • CHANGED: Blaze Bullet damage nerfed from 8 to 7
  • CHANGED: Diamond Gatling damage nerfed from x0.75 to x0.6, and given it a native 25% chance to not consume ammo
  • ADDED: Iron and Gold Guns can now be smelted into their corresponding Nuggets, like vanilla tools
  • ADDED: Gold Gun can now distract Piglins when dropped like other gold tools
  • ADDED: Config (off by default) to allow guns to be enchanted with Punch (for extra knockback)
  • The following changes are only relevant for addons/modpacks makers:
    • ADDED: Damage type tag gunswithoutroses:is_bullet for damage types considered to be bullets (nothing uses it and it's only 1 damage type but better future proofing for addons)
    • ADDED: Entity tag gunswithoutroses:is_bullet for bullet projectiles (nothing uses it but there were 2 in here and more in some addons so was god to consolidate)
    • ADDED: Guns can now have an innate knockback bonus (none do in here, it's for addons)
  • ADDED: Separate sound event for the Diamond Gatling; it's still the same sound as normal guns but this lets resource packs change it separately