File Details
gulliverlite-1.0.4.jar
- R
- Oct 25, 2025
- 146.68 KB
- 116
- 1.20.1
- Fabric
File Name
gulliverlite-1.0.4.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
π GulliverLite v1.0.4 β Carry, Hide, and Wand"
New additions into GulliverLite include flower hiding, pickin up other players while big, riding rockets while small, and finally, the 'hidey hole' (subject to change, i'm not a fan of the name).
β New: Player Picking up and placing
- Right-click a player with an empty hand (while larger than normal) to pick them up
- Shift + Right-click to gently place them back down anywhere
π₯ New: Flower Hiding (invisible while inside flower)
- When youβre smaller than normal, Right-click a flower and watch players run past you
- hold Sneak (Shift) to dismount
π New: Rocket Riding
- Tiny and Micro players (β€ 1/8 scale) can now ride Rockets
- Place a rocket to mount it and fly upward (try with an elytra) β sneak to dismount while rocket is firing
- Automatically ejects when rocket ends
π§Ώ New: Hidey Hole & Hidey Wand
- Craft a hidey wand to create the item that will be used to place the hidey hole.
- Small, Tiny and Micro players (β€ 0.5 scale) can now Right-click to enter the hidey hole
- While inside the hidey hole, stand on the pressure pad for atleast 0.5s and Jump to exit the hidey hole.
- You can pick up and place the iron pressure pad anywhere you would like the exit to be. Alternatively, you may exit by double-sneaking Sneak 2 times quickly if you do not want the pressure pad exit.
πͺ§ NOTICE
- This is an experimental addon for the hidey hole. All features are subject to change, or not change depending on feedback and time availability.
π Localization
- Added FULL language support for:
- πΊπΈ English, π©πͺ German, πͺπΈ Spanish, π«π· French, π―π΅ Japanese, π°π· Korean, π§π· Portuguese (BR), π·πΊ Russian, π¨π³ Chinese
Update summary:
Grow massive and carry your friends, shrink down and vanish in a flower, soar sky-high on rockets, or retreat into your own hidden nook β GulliverLite v1.0.4 is all about creativity, scale, and play.